Animation Director required at Microsoft

Animation Director required at Microsoft

Studio: Microsoft

Job Opening: Animation Director – Gears of War

Location: Vancouver, British Columbia, Canada

Type: Full-Time

Responsibilities:

  • Lead and mentor the animation team in a collaborative and constructive manner, providing mentorship, feedback and direction. 
  • Collaborate closely with Producers and Leads to define clear goals, set priorities, and guide the development of execution plans to successfully deliver high-quality animation content. 
  • Partner with the Directors and Animation Leads to ensure the animation vision is being adhered to as set out in our style guide. 
  • Demonstrate a daily commitment to creating a collaborative, inclusive, and positive team culture. 

Qualifications & Skills:

  • Bachelor’s Degree or Certificate in Design, Fine Arts, Human-Computer Interaction, Visual Communications, or related art field AND 8+ years experience in art design or a related art field working on computer games or entertainment OR equivalent experience.
  • 5+ years of people management experience (e.g., serving as a Lead Artist, Art Manager, Creative Director, etc.).
  • 3+ years of involvement with gameplay animation teams and pipelines.
  • Experience in Unreal Engine and related workflows. 
  • Experience with Maya, MotionBuilder, and real-time game engines. 
  • Experience with performance direction and mocap sessions. 
  • Experience with both key-frame and motion capture animation techniques. 
  • Deep knowledge of gameplay systems and thorough understanding of animation’s role within them (from concept to rigging, to on-screen).

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