Senior VFX Artist required at Romero Games

Senior VFX Artist required at Romero Games

Studio: Romero Games

Job Opening: Senior VFX Artist

Type: Full-Time

Responsibilities:

  • Create high-quality real-time VFX for weapons, characters, environments, and gameplay.
  • Optimizing visual effects for performance while maintaining high-quality standards.
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with other departments to create and integrate VFX assets.
  • Research and experiment with new techniques and technologies to improve the quality and efficiency of VFX production

Qualifications & Skills:

  • A minimum of 5 years of experience in a VFX role within the games industry as well as Unreal experience is a must
  • Experience with creating a wide variety of game-ready visual effects, from concept through texture creation to final setup and scripting
  • Experience in Photoshop or similar 2D software
  • Good general knowledge of Maya, 3ds Max, or Blender
  • Outstanding creativity and a very strong commitment to a project
  • Excellent communication and problem-solving skills
  • Good attitude towards receiving feedback and exchanging knowledge
  • A strong passion and interest in games
  • A strong portfolio or demo reel

What is nice to have:

  • Experience with the Unreal game engine and its built-in particle systems, such as Niagara
  • Experience creating and working with shaders and materials in a node-based editor such as Unreal’s
  • Experience working with Houdini, especially for physics and dynamics simulations
  • Experience with version control systems like Perforce

Apply for the Job Online: To apply, send your CV to jobs@romerogames.com