Art Director required at Romero Games

Art Director required at Romero Games

Studio: Romero Games

Job Opening: Art Director

Location: Galway, Ireland

Type: Full-Time

Responsibilities:

  • Manage, develop, and mentor a multifaceted art team in creating concepts, environments, characters, animations, and user interface, providing timely feedback.
  • Assist Romero Games in elevating our visual standards and creating immersive, engaging worlds that align with the narrative and fast-paced gameplay.
  • Collaborate with company leadership in design, programming, and production, anticipating and understanding their needs and requirements to create visually inspiring worlds.
  • Develop and refine distinctive and captivating designs while adhering to the established production timeline.
  • Work with the art team to ensure efficient and performant pipelines and workflows.
  • Inspire and motivate the art team through clear and concise constructive critiques.
  • Maintain the brand, style guides, and art design documentation to outline the visual style, guidelines, and art assets required for a game.
  • Work with the art team and outsource partners to make sure they adhere to the visual direction.
  • Coordinate with publishers and marketing teams to ensure our products are visually represented effectively while working closely with the product teams.
  • Understand technical restraints while seeking out innovative solutions.
  • Collaborate with fellow artists, team leads, and our engineering and design departments to produce game assets of the highest quality.
  • Review outsource content

Qualifications & Skills:

  • Experience as an Art Director on a shipped game in a game studio with a proven track record of working on a AAA team.
  • Proven ability to lead an art team toward a singular vision.
  • Strong collaborative skills in working with other art directors, directors, and leads.
  • A comprehensive knowledge of various art disciplines within a game development environment.
  • Expertise in colour theory and its impact on players, mood, and focal points, with an emphasis on maintaining and improving existing art styles.
  • Expertise in art fundamentals, character and creature anatomy, and a wide array of art styles.
  • Excellent and timely verbal and written communication as well as demonstrated organizational skills.
  • Ability to work in an open, transparent environment with others.
  • Appreciation for the importance of accessibility, diversity, inclusion, and equality.
  • At least 6 years of professional experience in the games industry producing game art as well as experience in lead roles within the games industry.
  • Ideally, you can relocate to join us in Galway, Ireland, but a remote role is also possible for the right candidate in a European time zone.
  • Expertise in contemporary development workflows and pipelines with standard tools.

Apply for the Job Online: To apply, send your CV to jobs@romerogames.com