Studio: Kojima Productions
Job Opening: AI Programmer
Location: Tokyo, Japan
Type: Full-Time
Responsibilities:
- Building systems to control the behaviour of NPCs and enemies and establish game balance.
- Even if you want to develop AI systems as your main goal, there is a possibility that you will also create game content by using those systems to some extent.
Qualifications & Skills:
- Experience in completing the development of at least one game title
- Have experience in creating game AI programs.
- Have a deep knowledge of AI and character control in games.
- Have a deep knowledge of mathematics.
- Experience in developing 3D games on stationary consumer consoles or PCs
- Experience in developing character AI and crowd AI
- Experience in developing both human NPCs and non-human NPCs
- Experience in developing systems required for NPCs such as path search and knowledge representation
- Experience in designing walking animation control according to movement path search
- Experience in speeding up CPU processing distribution of NPCs that appear in large numbers
- Experience in designing and embedding character animation networks
- Experience in developing animations controlled by programs such as IK, Aim, Ragdoll, Tentacle Control, etc.
- See “Game Programmer” for the desirable experiences in game content production
Apply for the Job Online: To apply, send your CV to career@kojimaproductions.jp