Nuke Pipeline Developer required at Zoic Studios

Nuke Pipeline Developer required at Zoic Studios

Studio: Zoic Studios

Job Opening: Nuke Pipeline Developer

Location: Remote

Type: Full-Time

Responsibilities:

  • Work closely with the Pipeline team and CG Technical Supervisors in Vancouver, Los Angeles, and New York to design, develop, evolve, and maintain Zoic’s Nuke pipeline.
  • Write and/or maintain Python or C++ plugins and extensions for 3rd party packages used in the pipeline
  • Attend Pipeline meetings as required
  • Complete tasks within the time frame given by Supervisors
  • Create production software, pipeline-related tools, and solutions
  • Assist in the development and deployment of pipeline tools
  • Write the necessary end-user and developer documentation for developed tools
  • Train and support artists to use the developed tools

Qualifications & Skills:

  • Analytical mind
  • Bachelor’s degree or equivalent in Computer Science, Computer Visualization, or VFX required
  • Minimum 2 years of VFX experience in, film/TV or gaming
  • Strong Software Development Skills;
  • Procedural and object-oriented programming expertise
  • Ability to design and implement systems
  • Production level understanding of modular, large-scale digital asset management and version control
  • Excellent communication skills in English, both verbal and written
  • Knowledge of Production Technology/IT/IS methods, practices, and trends
  • User interface design and standard UI toolkits
  • Bonus: Pipeline experience for at least one of these discipline groups:
  • Modeling, UV, Texturing, Shaders, LookDev, Lighting, Rendering
  • Bonus: Experience using Ray Trace render engines. VRay knowledge is a plus
  • Bonus: Third-party pipeline integration and plugin development for:
    • Maya
    • Houdini
    • Unreal Engine

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