FPS and Space Combat Designer required at 8 Circuit Studios

FPS and Space Combat Designer required at 8 Circuit Studios

Studio: 8 Circuit Studios

Job Opening: FPS and Space Combat Designer

Location: Remote

Type: Contract

Responsibilities:

  • Drive game design with creative director guidance across systems focused on FPS and Space Combat
  • Actively guide teams to reach target design goals offering mentoring and support where possible
  • Review and provide feedback on game mechanic designs and sequences
  • Manage the integration, iteration, tuning, and playtesting
  • Match game quality goals and scope to complement schedule, staff, and budget
  • Improve processes and practices to increase quality and accuracy
  • Design and own systems/mechanics from concept to completion
  • Research the game’s subject matter
  • Collaborate with other departments, including Design, Art, and Engineering teams to create and refine gameplay mechanics & combat encounters
  • Prioritize well, meet deadlines, and communicate progress with your lead and/or manager
  • Maintain knowledge of the global game market and apply knowledge to product

Qualifications & Skills:

  • Expertise working in Unreal Engine 4 with a portfolio of released titles
  • Deep passion for FPS shooters and space combat, Console or PC
  • Demonstrable experience creating gameplay (controls, weapon systems, player progression) in a 3D environment
  • Ability to conceptualize and communicate an engaging gameplay experience for buy-off
  • Technical ability to rapidly get your design concepts “on the screen”
  • Open to direction and feedback while meeting deadlines and managing multiple tasks
  • Strong communication skills

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