Engine Physics Programmer required at Bohemia Interactive

Engine Physics Programmer required at Bohemia Interactive

Studio: Bohemia Interactive

Job Opening: Engine Physics Programmer

Location: Prague, Czech Republic

Type: Full-Time

Responsibilities:

  • Your main task will be to contribute to the research and development of our new Enfusion Engine, which is serving as the technical backbone of our future games.
  • You’ll be working with the physical engine we use in our games and will help other teams by delivering fast and accurate physical simulations.
  • You’ll also be working on the technologies and tools used for creating large-scale game environments, as well as on tools that our community will use for creating their own mods.

Qualifications & Skills:

  • Routine C++ knowledge
  • Strong understanding of OO design
  • Math and linear algebra skills
  • Teamwork and communication skills
  • Good spoken and written English
  • Experience with any existing physics simulation engine (PhysX, Bullet, Havok, Box2D, etc.)
  • Orientation with highly performable and optimized code

Welcomed skills

  • Previous experience in the game industry
  • Passion for video games
  • Experience with server/client architecture and multi-threaded systems

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