3D Environment Artist required at Afterburner Studios

3D Environment Artist required at Afterburner Studios

Studio: Afterburner Studios

Job Opening: 3D Environment Artist

Location: Fully Remote

Type: Contract

Responsibilities:

  • Collaborate with the art director, designers, and concept team in the creation of environments that support gameplay and storytelling.
  • Creation of production-ready 3d models for architecture, foliage, and miscellaneous props.
  • Mesh and set dress levels within Unreal.
  • Drive the look-dev of locations and environments while working closely with the art team.

Qualifications & Skills:

  • Strong proficiency in industry-standard 3D modeling and Unreal Engine.
  • Deep understanding of environment modeling, material development, and level meshing.
  • Strong communication and collaboration skills, with the ability to work effectively within a small, multidisciplinary team.
  • Proactive problem-solving skills and the ability to adapt to project requirements and changes.
  • Overall artistic eye with a deep understanding of traditional principles such as atmospheric perspective, depth cues, and visual balance.
  • Highly self-motivated and proactive, you thrive while working without supervision.

Apply for the Job Online: To apply, send your resume (or LinkedIn) and a link to your portfolio to paul@theafterburnerstudios.com with the title of the job you are applying for in the subject line.