2D Graphics Tool Engineer required at Grip

2D Graphics Tool Engineer required at Grip

Studio: Grip

Job Opening: 2D Graphics Tool Engineer

Location: Amsterdam, Noord-Holland, Netherlands

Type: Full-Time

Responsibilities:

  • Design, improve, and uphold applications, primarily focusing on Retouch and QA tools within Photoshop, Illustrator, and Image & PDF Processing, alongside standalone Electron applications.
  • Work in close collaboration with the Pipeline Engineering Lead and the specialty leads in Retouch, QA, and Artwork Processing.
  • Engage with specialty leads to conceive and propose enhancements for our current tools and workflows.

Qualifications & Skills:

  • Advanced proficiency in JavaScript/TypeScript and Node.js for comprehensive full-stack development.
  • Capacity to work autonomously and in an organized manner, ensuring regular updates to project stakeholders and incorporating their feedback.
  • Profound knowledge of compositing, post-processing, and 2D graphics pipelines.
  • Demonstrated experience in Adobe scripting (Photoshop, Illustrator) using JSX.
  • Great communication skills in English, both written and verbal.

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