Studio: Track VFX
Job Opening: Matchmove Lead
Location: Vancouver, BC, Canada
Type: Full-Time
Responsibilities:
- Ability to model environments with or without lidars, measurements, and camera information. UV objects when necessary.
- Expert Camera/Object matchmove. Ability to hand-key cameras/objects in Maya
- Ability to Rotoanim a 3D character rig to precisely match actors. Including facial animation
- Strong layout skills, including camera track-overs.
- Meticulous nature with a self-critical eye, and high standards. Able to QC own shots
- Strong problem-solving and identifying solutions without guidance
- Ability to give accurate time estimates as well as provide bidding hours with production
- Highly motivated, and able to work with the entire team/production. Mentor all artists, especially junior artists
- Regularly review and assess individual progress and goals of artists
- Communicate clear and concise issues to the Matchmove Leads & Supervisor
- To be able to follow directions and take ownership of your tasks.
- Maintain a professional level of knowledge about current developments in matchmove tools for computer graphics
- Work well under pressure. Excellent time management and work to tight deadlines. Handle client revisions in a timely manner
- Positive attitude and excitement for new challenges in an intense production environment
- Team player who excels in a collaborative environment
Qualifications & Skills:
- Degree in computer graphics or a related subject
- 5+ years experience as a Matchmove Artist
- Ability to manage and mentor a team
- Expert knowledge in focal lengths, film backs, lens distortions, rolling shutter,s etc.
- Expert level skills in Syntheyes and/or 3de
- Strong Knowledge of Maya
- Basic Nuke
- Soft tracking is a plus (vertice animation with no rig)
- The ability to script in MEL and Python is a plus
- MMSolver a plus
- Syntheyes – Geo H a plus
- Keentools a plus, will be required to learn
Required software knowledge
- Maya
- Syntheyes and/or 3de
- Nuke
- Shotgun