Studio: Lighthouse Games
Job Opening: Environment Artist
Location: Royal Leamington Spa, UK
Type: Full-Time
Responsibilities:
- Work with the Art Director and Lead Environment Artist to create a cohesive and immersive game world that meets the creative and technical requirements of the project
- Create 3D models and textures of environmental assets such as buildings, terrain, vegetation, and props
- Ensure that the game environments are visually consistent and meet the established art style and technical guidelines
- Collaborate with other departments such as level design and lighting to ensure that the environment assets are optimized and integrated into the game world effectively
- Assist in developing and implementing new techniques and tools to improve the quality and efficiency of the environment art pipeline
- Stay current with the latest industry trends and techniques in environment art and share knowledge with the rest of the team
- Maintain clear communication with team members to ensure that project goals and deadlines are met
- Work closely with the Technical Artist and Engineering team to ensure that the environment assets are optimized for performance
- Participate in critiques and reviews of environment art assets to maintain a high standard of quality and ensure that they meet the needs of the game design
Qualifications & Skills:
- Excellent communication skills (written and verbal)
- Excellent collaboration skills, you thrive working as part of a team
- An excellent portfolio with recent examples of Environment Art
- Strong understanding of shape, form, and composition.
- Excellent Proficiency with 3D industry standard tools such as Maya, 3DSMax, Blender
- Excellent proficiency with surfacing tools such as Photoshop and Substance Painter
- Proven abilities in producing optimized 3D assets for games.
Desirable
- Experience with Unreal Engine
- Experience with large open-world games
- Experience with hard surface and foliage asset modeling experience