Job opening for experienced Producer at Gamefam

Job opening for experienced Producer at Gamefam

Studio: Gamefam

Job Opening: Producer

Location: Los Angeles, California, United States

Type: Full-Time

Responsibilities:

  • As a Producer, you’ll be responsible for multiple projects, working with both internal and external teams.
  • Drive multiple projects simultaneously at different stages of the development life cycle.
  • Assist in developing, guiding, and facilitating the most senior designer’s game concepts from vision statement, mood boards, and game pillars down to finely detailed feature specs, layouts, and game logic-driven flow charts and spreadsheets.
  • Coordinate internal and external resources to define and adhere to strict production schedules
  • Establish development priorities and landmarks on a per-project basis
  • Ensure the impact of scope changes is understood, and the ramifications are clearly communicated
  • Meet with Gamefam’s 3rd party production partners, leading meetings and keeping partners fully engaged and excited about the status of the projects.
  • Communicate frequently and effectively with key collaborators on project status, risks, and opportunities.
  • Build and maintain project plans, schedules, and roadmaps
  • Drives and enforces the quality bar for the team.
  • Convey project health including current state, progress, potential risks, and blockers to key partners
  • Partner with the management and production team to define and implement best practices.
  • Support deployment of features in coordination with marketing and community teams

Qualifications & Skills:

  • 5+ years experience in video game production.
  • Experience leading development teams and delivering high-quality productions on time and on budget – Superb written and verbal communication skills.
  • High detail-oriented and comfortable using various production tools and templates to manage transparent, detailed production calendars.
  • Deep experience working with global brands and building relationships with stakeholders.
  • Deep knowledge of game design and features, and how mechanics, dynamics, and aesthetics combine to create engaging, enjoyable, and profitable video games.
  • Accountable for a game’s full development cycle.
  • Experience with identifying risks and is able to develop mitigation strategies.
  • Should be highly experienced and comfortable with user experience and interface design and how those functions facilitate great gameplay, retention, and monetization.
  • Great team-building skills, able to coach and mentor Producers
  • Must have launched multiple games from inception to full release.

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