That’s No Moon is hiring Senior Technical Animation Designer

That's No Moon is hiring Senior Technical Animation Designer

Studio: That’s No Moon Studios

Job Opening: Senior Technical Animation Designer

Type: Full-Time

Responsibilities:

  • Support the creation and integration of AAA-quality gameplay animations that reflect the game design goals and mechanics using Unreal Engine 5
  • Create and maintain Unreal Engine Blueprints for animation systems and state machines
  • Work closely with animators, engineering, and design teams to support innovative animation systems such as motion matching
  • Collaborate with the animation team to ensure cinematics and gameplay are a seamless holistic experience
  • Use and design debug tools to solve animation issues
  • Be proactive, assisting with troubleshooting workflows, rigging, and pipeline issues
  • Effectively connect with animators, engineers, and design, to give and accept feedback
  • Support animation tool and workflow development with documentation

Qualifications & Skills:

  • Comprehensive understanding of Unreal Engine Blueprints, state machines, blend spaces, Montages, Anim Graphs, and Event Graphs
  • Strong understanding of 3Cs to expertly craft systems that attain the design goals of the game
  • Experience working with motion capture data in the game industry with an emphasis on technical knowledge of integration practices
  • Working knowledge of scripting or C++ is a bonus
  • Technical working knowledge of Maya
  • A passion for making games and the enthusiasm to polish
  • Strong technical problem-solving and interpersonal skills

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