Lead VFX Artist required at Spliced Inc.

Lead VFX Artist required at Spliced Inc.

Studio: Spliced Inc.

Job Opening: Lead VFX Artist

Location: Fully Remote, UK

Type: Full-Time

Responsibilities:

  • Lead a small team of VFX artists focused on the creation of VFX at all levels of complexity using Unreal Engine 5 and associated creation software.
  • Collaborate with co-developers and the Technical Art Director on creating uniquely stylized content.
  • Define working practices and ensure authored content is adhering to any defined structures and standards.
  • Collaborate with the design and engineering departments on VFX that attract and immerse the player, while clearly conveying mechanical, story and other information.
  • Ensure quality VFX to show the game world at its best.
  • Consider performance implications and handle optimisation.
  • Communicate, collaborate, and coordinate with other members of the art team using Miro, Slack, Jira and video calls.
  • Collaborate with other departments to ensure that any bugs or issues that require addressing are communicated effectively.

Qualifications & Skills:

  • A portfolio of work you’re proud of!
  • Passionate about creating games and delivering the highest quality VFX.
  • Strong interpersonal skills: the ability to communicate positively and effectively.
  • Proactively seeks and acts on feedback from peers.
  • Proficiency in shader creation.
  • Shipped AAA experience utilizing Unreal.
  • Knowledge of current AAA generation games and VFX.
  • Experience with Houdini/Embergen or equivalent.
  • Experience with programming/Blueprints.
  • Familiarity with other disciplines (Animation, Modelling, Lighting etc).

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