Technical Artist required at Passion Republic

Technical Artist required at Passion Republic

Studio: Passion Republic

Job Opening: Technical Artist

Location: Selangor, Malaysia

Type: Full-Time

Responsibilities:

  • Collaborate with different departments to provide technical solutions for artistic problems to ensure a smooth pipeline and efficient production.
  • Create relevant tools/solutions for different projects based on the art and technical requirements while maintaining a focus on efficiency and quality.
  • Continuously research, analyze, and innovate new tech/tools to integrate new concepts into our pipeline.
  • Maintain, troubleshoot, and provide clear documentation for internal and external development tools and workflows.

Qualifications & Skills:

  • Strong understanding of 3D and game development pipeline.
  • Highly proficient in one or more of the following subjects: (DCC) Pipeline, ProcGen, Simulation/Physics, Material & Rendering, Optimization, VFX, Rigging & Animation.
  • Proactive in troubleshooting and problem-solving.
  • Good understanding of creative and technical direction requirements with the ability to balance both within technical budget limitations.
  • Open-minded in learning relevant software, pipeline, and workflow.
  • Ability to adapt to new workflow/projects in the shortest amount of time.
  • Knowledge of using Unreal Engine and in-game optimization.
  • Experience in scripting tools (Mel/Python/C++) with extensive knowledge of Maya, Blender, and Houdini.
  • Experience with Perforce and/or similar types of software/tools.

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