Studio: Glow Production
Job Opening: Cloth FX Artist
Location: Selangor, Malaysia
Type: Full-Time
Responsibilities:
- The ClothSim/CFX Artist is responsible for creating high-quality cloth sim for characters and character-related 3D assets in a photorealistic or stylized manner for game cinematic projects.
- Create a cloth rig and dynamic rig for simulations.
- Good understanding of cloth physics and movement for cloth simulations.
- Good understanding of hard surface movement for dynamic simulation. (exp : chain, wire and accessories).
- Complete character FX work on a shot-per-shot basis.
- Check for and fix penetration and intersection problems.
- Work well in a team in an efficient and timely manner, and keep to the production schedule.
- Be creative and proactive in problem-solving technical issues with all relevant department tools, suggesting improvements and optimizations if/when necessary.
- Ability to work in a fast-paced environment and work under pressure to meet tight deadlines and rapid turnaround times.
- High-level attention to detail.
Qualifications & Skills:
- 1+ years of professional experience as a 3D artist or in a related job.
- Background with Arts, Diploma, or self-taught.
- Strong knowledge of artistic anatomy.
- Strong technical skills.
- Knowledge of Maya, Qualoth, Houdini, and Unreal Engine.
- Experienced with Maya’s nCloth system workflow.