Studio: Method Studios
Job Opening: Unreal Lighter (General Submission)
Location: Vancouver, BC, Canada
Type: Temporary
Responsibilities:
- Take notes on work and offer creative or technical solutions to problems where necessary.
- Oversee and help optimize shots for rendering.
- Translate 2D concepts and use a wide variety of lighting techniques to capture the vision laid out by the Art Director.
- Work in-engine and own both the technical and creative problem spaces.
- Understand game engines and artistic direction to tackle the challenges that will impact lighting.
- Communicate and collaborate with various departments.
Qualifications & Skills:
- Ability to take directions and adapt to change.
- Experience in improvising and problem-solving.
- Comfortability delivering on an expedited schedule.
- Excellent artistic skills, with a strong emphasis on real-world lighting/photography, are considered an asset.