Intermediate Game Engineer required at ZA/UM

Intermediate Game Engineer required at ZAUM

Studio: ZA/UM

Job Opening: Intermediate Game Engineer

Location: Remote

Type: Full-Time

Responsibilities:

  • Producing robust and performant game code for our game projects
  • Working under the project lead programmer in a team of peers
  • Working closely with other disciplines, such as designers, artists, producers, and QA to make sure our game experiences are compelling and high-quality
  • Maintaining specialization in Unity and C#
  • Documenting and communicating updates, new technologies, and findings
  • Providing technical feedback and solution suggestions to technical issues

Qualifications & Skills:

  • Great communication skills with both technical and non-technical personnel
  • Professional, considerate, and a supportive team player
  • Experience with developing in Unity with approximately 2 years working as a programmer in the video games industry.
  • Substantial experience working in C# and object-oriented programming
  • Self-motivation and a proactive learner
  • Works well in a remote environment
  • Experienced in profiling and optimization

Bonuses

  • Experience the full life cycle of game development
  • Experience with UI programming
  • Fan of narrative and artistic games

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