Studio: Avataris GmbH
Job Opening: Lighting & VFX Artist
Location: Austria, Europe
Type: Full-Time
Responsibilities:
- Creating realistic time of day cycles and weather effects
- Global illumination, light baking (Magic Lightmap Switcher), post-processing
- Creating special effects that add depth, readability, and awe to gameplay
- Design and implement dynamic and dramatic special effects that add atmosphere and depth to gameplay
- Creating particle effects, dynamic simulations, and shader effects
- Balance visual satisfaction and gameplay clarity
- Prototype new effects content types that you, or others, come up with
Qualifications & Skills:
- 2+ years of experience in the video game industry
- 2+ years of experience with Unity 3D
- Advanced skills in 3D/2D Software – Maya, 3ds Max, Photoshop, After Effects
- Experience creating performant lighting in Unity (i.e., using light and reflection probes, progressive light mapper, and enhanced post-processing)
- Weather simulation with great performance (i.e., shader-based rain/snow effects, creating volumetric clouds and fog, weather simulation with VFX graph)
- Experience creating high-quality, real-time VFX with Unity’s VFX Graph
- Experience with shaders & ShaderGraph
- Strong visual awareness and artistic ability
Advantageous:
- Experience with raytracing
- Strong experience with performance improvements and Unity Profiler
Apply for the Job Online: To apply, send your resume to job@avataris.io