Studio: Animal Logic
Job Opening: Modelling Artist – Character
Location: Vancouver, BC, Canada
Type: Full-Time
Responsibilities:
- Interpret 2D designs and translate them into 3D space while maintaining the original artistic intent
- Produce complex or stylized models to a high standard with a thorough understanding of shape, scale, and topology
- Produce accurate UVs for models for use in downstream departments
- Produce highly optimized meshes that can be rendered and displayed efficiently for downstream departments such as Rigging, Layout, and Lighting
- Assume responsibility for ensuring assigned work is produced to appropriate standard quality within the scheduled timeframe and deadline
- Maintain good communication with the Model Lead
Qualifications & Skills:
- 3+ years’ experience modelling within a VFX or Animated Feature pipeline
- Proficiency with Maya and ZBrush
- Experience with Marvelous Designer
- Experience with Blendshape is not required but would be a bonus
- Solid understanding of proper edge flow and polygon density
- Solid understanding of the topology for static and deforming objects
- Excellent attention to detail and the ability to abstract and interpret design down to its fundamentals
- Strong organizational and time management skills