Studio: Passion Republic
Job Opening: Rigging Artist
Location: Selangor, Malaysia
Type: Full-Time
Responsibilities:
- Create relevant tools for different projects based on the art and technical requirements.
- Proactively communicate to create tools for the improvement of efficiency and productivity.
- Understand, interpret, and address feedback to improve production quality through an iterative process.
Qualifications & Skills:
- Strong knowledge in Rigging and Skinning in Maya and Motionbuilder.
- Good understanding of technical direction and requirements.
- Knowledge of using Unreal Engine.
- Experience in scripting tools (Mel/ Python/ C++) with extensive knowledge of Maya.
- Proactive in troubleshooting and problem-solving.
- Open-minded in learning relevant software, pipeline, and workflow.
- Ability to adapt to new workflow/ projects in the shortest amount of time.