Studio: Embark Studios
Job Opening: Environment Artists
Location: Stockholm, Sweden
Type: Full-Time
Responsibilities:
- Props placement, terrain sculpting, and creation of natural biome content
- 3D modeling, texturing, and shader work
- Create mood board and collect reference material to reach the direction presented by directors
- Work with photogrammetry and attend photogrammetry reference trips
- Play the game, participate in playtests, and provide feedback
- Create plans for content production and workflows
- Work with and review content from relevant external partners
Qualifications & Skills:
- Excellent visual skillset and deep artistic understanding and knowledge
- A portfolio that showcases realistic game art
- Great understanding of the technical aspects of the game, memory, and performance
- Follow directions and deliver quality from a visual, gameplay, and technical perspective
- Great communication and collaboration skills
- Great understanding of the gameplay experience of the game
- Ability to deliver according to agreed time and budget constraints
- Estimate tasks and time, update plans, and deliver content to quality according to directions
- Be a role model, culture carrier, and spokesperson for Embark