Studio: Steamroller Animation
Job Opening: Animator
Location: BC, Canada / Remote
Type: Contract 4-6 months
Responsibilities:
- Collaborate on animation tasks and projects with the team.
- Comfortable with working on R-rated content
- Produce high-quality stylized realistic hand key animations on shot-based work.
- Must be able to animate a strong sense of weight both physically and emotionally
- Align delivery of work with project requirements and artistic direction.
- Interact with Production leadership and adhere to shot deadlines.
- Implement changes and finalize shots on schedule.
- Participate in dailies, rounds, and team reviews.
- Decipher and apply feedback to enhance animation quality.
- Communicate workflow and/or deadline concerns to Production and Leadership.
- Attend training sessions and potentially conduct Supervisor-approved training.
- Demonstrate a solid understanding of production tools.
Qualifications & Skills:
- Minimum of four (4) years of studio production experience.
- Efficient team and independent work capabilities.
- Proficiency in Autodesk’s Maya.
- Versatility in animation styles.
- Strong understanding of animation principles, including weight, physics, balance, appeal, clear timing, spacing, and staging.
- Effective use of reference and research.
- Knowledge of human and animal anatomy.
- Emotion conveyance through body language and facial expressions.
- Strong problem-solving skills.
- Clear communication with Production and Leadership.
- Professional attitude during meetings and while working with fellow Steammates.
- Experience with motion capture and creature animation is a plus, but not required.