Studio: Runaway Play
Job Opening: Game Designer
Location: Dunedin, New Zealand
Type: Full-Time
Responsibilities:
- Work on new product ideas alongside others, following Runaway’s new product process.
- Create basic funnels and other analytic reports.
- Create high-quality documentation of designs for the wider team.
- Design and write detailed User Stories for new features and game Prototypes.
- Design and create legible mockups of new features.
- Design and create charts and diagrams of game loops.
- Welcome feedback and be open to constructive criticism.
- Offer feedback, suggestions, and ideas in creative discussions.
Qualifications & Skills:
- Understanding of what is involved in System Design, Narrative Design, and User Experience Design.
- Specialization in an aspect of game design.
- Good understanding of design fundamentals: Design Pillars, Core Loop, Mechanics, Target Audience.
- Good understanding of mobile design fundamentals: Retention, Monetisation, Funnels, Onboarding, Metagame Progression.
- Designs large features for new and existing games with minimal assistance.
- Understands the core elements of a game, and how changes and new features will affect how these elements interact.
- Keeps “up to date” on current top mobile games and trends in mobile design.
- Good time management skills to meet deadlines.
- Initiative to self-manage and ensure your time is being used in the most efficient way possible to produce fun experiences for end users.
- Great communication and teamwork.
- Tertiary degree in an area relevant to Game Development or Design.
Apply for the Job Online: To apply, send your cover letter and resume to: careers@runawayplay.com