Senior Environment Artist required at ProbablyMonsters

Senior Environment Artist required at ProbablyMonsters

Studio: ProbablyMonsters

Job Opening: Senior Environment Artist

Location: Bellevue, Washington State

Type: Full-Time

Responsibilities:

  • Collaborate with Concept Art to create dynamic environments which are engaging and unique within our new IP.
  • Work side by side with Level Design to identify gap areas in Level Design needs and create prototype assets to facilitate their work.
  • Use your understanding of the art style and previously created concept art to make a new world.
  • Build final assets ranging from architecture and hero props to foliage and tiling materials.
  • Implement game-ready assets in UE5 while being mindful of performance.
  • Create vignettes to demonstrate proper asset use cases for internal and external developers.
  • Provide feedback to External Development as needed.  This role will provide feedback to External Development, but External Development is not the focus of the job.
  • Playtest builds and give notes on the game as a whole.

Qualifications & Skills:

  • You are an extraordinary Environment Artist with a portfolio which reflects a deep passion and mastery in your craft.
  • You specialize in appealing Stylized Environment Art which is beautiful, practical, and performant.
  • Your portfolio reflects your experience and love for creating new worlds.
  • You place a high value on collaboration and open communication to create a space where everyone feels that they are respected and working together towards a common goal.
  • You are well-versed in modern tools and techniques for creating modular, optimized game-ready content.
  • You have experience in Unreal Engine 4/5.
  • You have a portfolio which demonstrates your mastery of stylized Environment Art.
  • You have 3+ years as an Environment Artist in AAA games or equivalent.
  • You demonstrate strong communication skills.
  • You have shipped a AAA game or have equivalent experience.
  • You have extensive and comprehensive knowledge of Maya or another industry standard modeling software package.
  • Strong understanding of Unreal Engine.

Preferred Skills:

  • Zbrush skills are preferred.
  • Substance Painter / Designer skills are preferred.
  • Unreal Engine Blueprint fluency is a plus.
  • Unreal Engine 5 experience is a plus.

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