Lighting Artist required at Black Forest Games

Lighting Artist required at Black Forest Games

Studio: Black Forest Games

Job Opening: Lighting Artist

Location: Offenburg, Germany

Type: Full-Time

Responsibilities:

  • Work with the Executive Art Director on defining moods and lighting styles.
  • Set up the main lighting and moods of our levels/worlds.
  • Set up local lighting indoors and in key locations.
  • Set up lighting for cutscenes and cinematics.
  • Set up and lighting of dynamic VFX made by our VFX Team.
  • Maintain the right balance between visual quality and performance requirements.
  • Maintain/develop our lighting pipeline, and research new lighting techniques.

Qualifications & Skills:

  • Shipped at least 1 title as a full-time Lighting Artist.
  • 3+ years experience at a game studio working as a lighting artist.
  • Strong knowledge of luminance and color theory.
  • Strong knowledge of modern lighting techniques, and technical and performance pipelines.
  • Able to work on different visual styles from Realistic to Stylized.
  • Self-motivated, technical problem solver, and team player.

Pluses:

  • Experience with Unreal Engine 5 and Unreal 5 lighting pipeline.
  • Experience with performance tracking tools (Pix, Razor, RenderDoc).

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