Studio: Black Forest Games
Job Opening: Lighting Artist
Location: Offenburg, Germany
Type: Full-Time
Responsibilities:
- Work with the Executive Art Director on defining moods and lighting styles.
- Set up the main lighting and moods of our levels/worlds.
- Set up local lighting indoors and in key locations.
- Set up lighting for cutscenes and cinematics.
- Set up and lighting of dynamic VFX made by our VFX Team.
- Maintain the right balance between visual quality and performance requirements.
- Maintain/develop our lighting pipeline, and research new lighting techniques.
Qualifications & Skills:
- Shipped at least 1 title as a full-time Lighting Artist.
- 3+ years experience at a game studio working as a lighting artist.
- Strong knowledge of luminance and color theory.
- Strong knowledge of modern lighting techniques, and technical and performance pipelines.
- Able to work on different visual styles from Realistic to Stylized.
- Self-motivated, technical problem solver, and team player.
Pluses:
- Experience with Unreal Engine 5 and Unreal 5 lighting pipeline.
- Experience with performance tracking tools (Pix, Razor, RenderDoc).