Hangar 13 Games looking for a skilled Animator

Hangar 13 Games looking for a skilled Animator

Studio: Hangar 13 Games

Job Opening: Animator

Location: Brno or Prague, Czech Republic, or Brighton, UK

Type: Full-Time

Responsibilities:

  • Create high-quality keyframe and mocap-driven realistic animations for both cinematics and gameplay.
  • Collaborate with the Animation Lead to deliver the best-in-class products.
  • Adapt to the style and constraints of the project.
  • Implement, test, and troubleshoot animations in-game at high quality and expected functionality.

Qualifications & Skills:

  • An animator passionate about working on industry-defining titles that push their abilities and define true-to-life characters.
  • Animation reel demonstrating a strong animation ability.
  • Willingness to continually develop their skills.
  • Self-educating related to animations and keeping track of new trends in the industry.
  • Degree in Computer Animation or related experience.
  • Strong knowledge of Motion Builder & Maya.
  • Knowledge of classic animation principles, body mechanics, acting, posing, and storytelling techniques.
  • Ability to work independently in a team environment.
  • Team player with a proactive approach.
  • Communicative knowledge of English.

Nice To Have:

  • Experience with motion capture processes
  • Experience in game development
  • Experience with a tracking/scheduling tool (Hansoft, Jira, ShotGrid, Trello, etc.)
  • Experience with version control software, particularly Perforce
  • Knowledge of computer games

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