Studio: Virtuos Games
Job Opening: 3D Environment Artist
Location: Shanghai, China
Type: Full-Time
Responsibilities:
- Produce model and texture of 3D object、scene in real-time 3D game engine
- Understand and follow art requirements and specific needs of the project
- Promptly learn any new tools or techniques
- Execute tasks assigned to him according to project schedule while meeting quality expectations
- Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
- Fix all problems noted by Producer, Team Leader, Art Director or Client
- Promptly report to Team Leader about any difficulties encountered
Qualifications & Skills:
- Sound knowledge about 2D design, painting, texture, etc.
- Good command of one of the 3D software usage such as Maya, 3D Max, Softimage, and Zbrush
- Passionate and motivated to join Game Industry
- College above in Arts or Design major including Architecture Design, Industrial design or textile design)
- Please attach your CV and works