Gameplay Animator required at Electronic Arts

Gameplay Animator required at Electronic Arts

Studio: Electronic Arts

Job Opening: Gameplay Animator

Location: Stockholm/Gothenburg, Sweden

Type: Full-Time

Responsibilities:

  • Work with designers and coders and implement features in the engine.
  • Test and debug your assets in the game.
  • Collaborate and discuss artistic and technical challenges with colleagues.
  • Create briefs, review results and provide feedback when needed.
  • Seek feedback on your own work not just from your lead or director but from other disciplines as well.
  • Create pre-vizes, block out scenes and provide examples or references from outside sources.

Qualifications & Skills:

  • Someone with 2+ years of experience as an Animator in the video games industry.
  • Excellent collaboration and team environment experience. You can provide structured, clear briefs and feedback to colleagues and outsourcing.
  • You have an excellent understanding of Maya/MoBu and have experience with different rigs and setups.
  • You put passion into everything you do and aim to improve our workflows and tools.
  • An active contributor to the craft, promoting a transparent and learning culture within the team

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