Platige Image is looking for a talented Previz Artist

Platige Image is looking for a talented Previz Artist

Studio: Platige Image

Job Opening: Previz Artist

Location: Warsaw/Fort Mokotów, Poland | Remote

Type: Full-Time

Responsibilities:

  • Translate storyboards into 3D previz that consists of a sequence of shots with outstanding timing, pacing, and composition, including camera positioning and movement, character blocking rough animation and environment layout.
  • Create proxy 3D assets.
  • Work with motion capture data.
  • Edit previz footage and ensure continuity between shots.
  • Keep an eye on technical aspects and deliver scenes for other departments in an orderly manner.
  • Participate as a member of the team in bringing the director’s vision to life, accept feedback and work together to push project quality.

Qualifications & Skills:

  • At least 2 years of previous experience in a relevant position or as an in-game cinematic artist.
  • Working knowledge of the cinematic language, staging, blocking, composition, and camera work.
  • Knowledge of Maya and/or Motion Builder.
  • Experience working with motion capture data and/or keyframe animation skills.
  • Understanding of the editing process.
  • Communicative English skills.
  • A genuine interest in games, film, and animation.

Additional Scored

  • Film or Art School degree in a relevant field.
  • Experience in storyboarding, 2D animation, non-commercial animation shorts, and photography.
  • Knowledge of 3ds Max or any other 3d DCC software, game engines, Adobe Premiere Pro, and/or Shotgun.
  • Experience in environments like Game Dev, Cinematics / VFX.

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