ProbablyMonsters is seeking for Senior Technical Artist

ProbablyMonsters is seeking for Senior Technical Artist

Studio: ProbablyMonsters

Job Opening: Senior Technical Artist

Location: Bellevue, Washington

Type: Full-Time

Responsibilities:

  • Design and create both temporary and long-term pipeline solutions.
  • Be a conduit between Artists, Designers and Engineers to help realize sustainable content creation methods at scale and quality.
  • Strategize new pipelines and techniques in Unreal (or related software) to increase iteration speed and/or push the technical bar.
  • Communicate the technical requirements and vision for artistic workflows and pipelines.
  • Support the team with desk side communication to help push the boundaries of our Art Tech.

Qualifications & Skills:

  • An advanced proficiency in modern DCC programs (such as Blender, Maya, etc.)
  • Experience building rigs and animations, at a prototype level, in Maya or Blender.
  • Advanced proficiency in Blueprint, visual scripting, or general scripting environments.
  • Shipped at least 1 game as a Technical Artist
  • At least 3+ years of experience in a Technical Artist role

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