Studio: Gunzilla Games
Job Opening: VFX Artist
Location: Frankfurt, DE & Kyiv, UA
Type: Full-Time
Responsibilities:
- Create visual FX for all areas of the game, ranging from in-game assets to cinematics
- Work closely with the Lead VFX artist to ensure a consistent style and quality level across all the various types of FX assets
- Partner with our render engineers to develop new or improve upon existing technologies so as to push the bar of game FX forward, both visually and technically
- Demonstrate creativity and technical ability within the constraints of console development
- Develop assets optimized for current and next-generation consoles
- Maintain a high visual quality bar within performance constraint
- Troubleshoot and problem-solve visual effects-related issues
- Actively develop and improve your skillset and abilities by staying aware of the industry trends and techniques, evaluating competition, and learning new software packages and traditional art methods
Qualifications & Skills:
- 4+ years of experience as a professional FX artist for AAA games
- At least 1 shipped AAA title as a VFX artist
- Bachelor of Arts degree, or equivalent industry experience and training
- Portfolio of realistic, high-quality real-time FX work
- Proficiency in standard art packages like Maya and Photoshop
- Good understanding of shader techniques as applied to visual effects
- Experience in working with a game engine and implementing 3D work into the engine
- Working knowledge of dynamics and simulations packages
- Good communication, organizational, time management, and interpersonal skills