Jellyfish Pictures job: Unreal Engine Artist

jellyfish pictures job Unreal Engine Lead Technical Artist

Studio: Jellyfish Pictures

Job Opening: Unreal Engine Lead Technical Artist

Job Location: United Kingdom, London, Europe

Job Type: Full-Time

Job Responsibilities:

  • Work closely with Production, IT, and Senior Management to provide input for the budgeting process for real-time elements of a project.
  • Build creative technical solutions to fit project needs utilizing Blueprints, C++, or Python for Virtual Production or Full CG linear animation.
  • Work closely with the Pipeline team to develop new and existing content pipelines for use in Unreal Engine.
  • Work closely with the other Unreal Technical Artists and Pipeline team to understand project needs and provide insightful technical feedback.
  • Live operation of Unreal Engine during Virtual Production sessions.
  • Implement, develop and review tools and engine features within our VFX & Animation pipeline.
  • Testing and developing new software features and staying up-to-date on the latest developments in Unreal Engine.
  • UI and Tool development in Blueprints and/or Python.

Qualifications & Skills:

  • Proven experience in working with Unreal Engine for Games, Animation or VFX
  • 5+ years working within an applicable industry (Games, Animation, VFX, Arch-Viz)
  • Experience in Unreal Blueprints
  • Experience in Python (with C++ a bonus)
  • Advanced knowledge of Maya and other DCCs (Houdini, Substance, Nuke)
  • Full understanding of 3D rendering pipeline and the needs of each department
  • Experience with common API’s; Maya, Nuke, Shotgun
  • Experience working with source control

Software:

  • Maya
  • Nuke
  • Houdini
  • Shotgun

Apply: To apply, submit your details

 

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