Studio: Lanterns
Job Opening: 3D Animator / Character Animator (Mid-Senior/Senior)
Location: Tunis, Tunisia
Type: Full-Time
Responsibilities:
- Create animations from scratch and according to references.
- Testing your animations—over and over—and validating your designs.
- Polishing animations.
- Ensure high-quality data capture/data quality assurance during mocap sessions;
- Track and retarget motion capture data;
- Make any necessary changes to ensure that the work is in keeping with the artistic vision.
- Collaborate with the different teams to ensure the correct integration of the animation assets according to the director’s vision.
- Carry out all other related tasks. Additional responsibilities may be assigned as needed.
Qualifications & Skills:
- Strong knowledge of Maya: layers, time/trax editor, keyframing, etc
- Strong portfolio showing 3D animation skills and demonstrating a high level of artistic creativity.
- Storytelling skills and strong ability to animate characters;
- Strong time management skills.
- Excellent communication skills (spoken and written).
- Self-motivated and agile.
Good to have:
- Familiarity with UE4.
- Good organization skills.
- Experience with Motion Capture hardware, motion capture pipelines, and current related technologies is a huge plus.
- Considerable understanding of video games and broad video game culture.