Black Shamrock is seeking a Lead Technical Artist

Black Shamrock is seeking a Lead Technical Artist

Studio: Black Shamrock

Job Opening: Lead Technical Artist

Location: DublinCounty DublinIreland

Type: Full-Time

Responsibilities:

  • Maintain and improve technologies and art workflows
  • Provide technical oversight, direction, and mentorship of a team of seniors and juniors
  • Define team goals, action plans, and schedules for the project
  • Maintain and improve technologies and art workflows
  • Collaborate with other teams to ensure art requirements and plans are understood
  • Work with artists and engineers to pinpoint game performance and memory usage issues
  • Diagnose problems related to level creation and propose appropriate solutions
  • Identify and develop tools to support artists and engineers
  • Optimizing runtime performance without sacrificing artistic integrity

Qualifications & Skills:

  • Minimum of 6 years’ experience in the gaming industry
  • Strong scripting or programming knowledge (C++, C#, Python, etc.)
  • Experience shipping titles for consoles
  • Outstanding understanding of Unreal Engine or equivalent custom engine
  • Expert knowledge in one or more major functional areas of game development, such as lighting, shading, VFX, environments, characters, physically based rendering (PBR), and optimization
  • Proven experience with existing game engine workflows and pipelines
  • Strong overall knowledge of 3DS Max/Maya or equivalent 3D software
  • Great organizational and communication skills (English)
  • Superb problem-solving skills, both creative and technical

Further skills to highlight

  • Recent experience in console development with at least one shipped title
  • Completed evaluations and defined objectives for juniors and seniors
  • Coordinated with various stakeholders throughout the game development process

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