Studio: Steamroller Animation
Job Opening: Pipeline TD
Location: Mount Dora, Florida
Type: Full-Time
Responsibilities:
- Understand the needs of content creation teams and translate them into intelligently scoped development projects.
- Analyze and correct defects in Python tooling, source control management, and game engine editors.
- Maintain proprietary toolsets across multiple live projects.
- Study tools and workflows in existing productions to see how they can be optimized.
- Improve the development pipeline by designing and implementing new systems.
- Collaborate with Technical Artists and other creative teams to create automated solutions for complicated tasks.
- Provide support for team members who encounter problems with DCC software, source control, and game engines.
- Develop documentation for creative teams to reference when using custom toolsets.
- Collaborate with IT staff to meet studio infrastructure requirements Qualifications Experience with one or more common programming languages used in game development or DCC tool development such as Python, C#, C++, Java, etc.
Qualifications & Skills:
- Experience using version control systems such as Plastic SCM, Perforce, or Git.
- Focus on producing quality work.
- Ability to work autonomously and flexibly.
- Sense of initiative.
- Strong problem-solving abilities.
- Attention to detail.
- Analytical ability and capacity for synthesizing.
- Strong interpersonal and communication skills.
- Ability to work as part of a team.
- Ability to adapt to change.
- Result-oriented.
- Experience creating 3D models, rigging, animation, or VFX is a plus.
- Knowledge of non-relational and relational databases, SQL and noSQL is a plus.
- Experience with Visual Studio is a plus.
- Knowledge of networking protocols, (TCP, UDP and HTTP protocols) is a plus.
- Sufficient written and verbal English proficiency to successfully conduct day-to-day tasks and communication.