Studio: Stardock
Job Opening: 3D Artist
Location: Plymouth, Michigan, US (Remote)
Type: Full-Time
Responsibilities:
- Produce high quality assets according to design specs, technical requirements and 3D best practices
- Create terrain, organic, and hard surface assets
- Create textures using Substance Painter, and Substance Designer
- Create consistent, stylized artwork from concept to finalized asset
- Complete 3D art on schedule with project milestones
- Collaborate cross discipline to continually ensure project visuals and improve upon our custom workflows and technology
Qualifications & Skills:
- 3+ Years professional experience making assets for games as displayed in a visual portfolio
- Proficient with standard industry tools such as: Maya, Z-Brush, Substance Painter or Substance Designer, Photoshop
- Strong grasp of color, form, composition and motion
- Experience working in a PBR asset creation pipeline
- Experience working with game engines
- Well-developed communication, teamwork and collaboration skills
Bonuses:
- High level of confidence in concepting and traditional drawing skills
- Degree or certification in 3D art, digital art, or related discipline
- High level experience creating substances in Substance Painter
- Experience creating animation, scripts, and vfx
- Experience working with remote team members
- Experience working on a strategy game