3D Generalist required at Worlds

3D Generalist required at Worlds

Studio: Worlds

Job Opening: 3D Generalist

Location: Remote

Type: Full-Time

Responsibilities:

  • Create and implement 3D assets for use in Unreal Engine 5
  • Model, texture, and optimize 3D assets for use in-game, ensuring consistency with the project’s art direction
  • Work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the game

Qualifications & Skills:

  • 3+ years of experience as a 3D Generalist in the gaming industry, with at least one shipped PC or console title
  • Proficiency in Blender or Maya for 3D modeling, texturing, animation, and UV mapping
  • Strong understanding of the game development pipeline, including asset optimization and implementation in Unreal Engine
  • Solid understanding of PBR materials and texturing workflows

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