Studio: Worlds
Job Opening: 3D Generalist
Location: Remote
Type: Full-Time
Responsibilities:
- Create and implement 3D assets for use in Unreal Engine 5
- Model, texture, and optimize 3D assets for use in-game, ensuring consistency with the project’s art direction
- Work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the game
Qualifications & Skills:
- 3+ years of experience as a 3D Generalist in the gaming industry, with at least one shipped PC or console title
- Proficiency in Blender or Maya for 3D modeling, texturing, animation, and UV mapping
- Strong understanding of the game development pipeline, including asset optimization and implementation in Unreal Engine
- Solid understanding of PBR materials and texturing workflows