3D Environment Artist required at Saber Interactive

3D Environment Artist required at Saber Interactive

Studio: Saber Interactive

Job Opening: 3D Environment Artist

Location: Madrid, Spain / Remote

Type: Permanent employee, Full-time

Responsibilities:

  • You will create compelling realistic 3D models, modular kits and integrate them into the game engine.
  • For this role, you will work with Unreal Engine 5, so besides being able to quickly adapt to new technologies and engines, the position requires experience with a real-time engine such as Unreal Engine 4 or Unity.
  • Experience in Unreal Engine and its shader/material system along with experience in performance optimization is a plus, as well as knowledge about foliage and vegetation creation.

Qualifications & Skills:

  • Experience in realistic modeling/texturing workflows for the environment (Organic and hardsurface, modular kits, tileable, Custom Normals, trims & full bake knowledge required).
  • Strong understanding of PBR materials.
  • Experience in game engines, such as Unreal Engine or Unity.
  • Comprehensive knowledge of software applications such as Autodesk 3D Studio Max, Autodesk Maya, Blender, ZBrush, Substance Painter / Designer and Adobe Photoshop.
  • Strong understanding of 3D optimization techniques (Lods, custom collisions, impostors).
  • Eager to learn new techniques and software.

Nice to have

  • Experience as an artist in the Game Industry, Simulators, 3d Images, CGI industry or similar.
  • Has shipped AAA-quality projects on current or next-generation consoles / PC.
  • Good communication skills in English and Spanish.
  • University degree or equivalent in Art, demonstrable experience in the form of a portfolio.

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