Job opening for Associate Technical Artist / Scene Implementor

Job opening for Associate Technical Artist  Scene Implementor

Studio: Boss Fight Entertainment

Job Opening: Associate Technical Artist / Scene Implementor

Location: Remote, United States

Type: Full-Time

Responsibilities:

  • Setup scenes, animations, stage blocking and cameras from a script or animatic
  • Utilize a proprietary visual scripting language and tools to drive player progression through a branching narrative story.
  • Creatively frame and implement basic camera shots and characters to uphold and ensure a specific vision
  • Collaborate with engineering and art teams to develop solutions and tools to maximize efficiency

Qualifications & Skills:

  • Game development experience through school or personal projects
  • Experience with Unity’s built-in tools and systems (animation, particle, etc.) is a requirement
  • Bonus points for 1+ years of practical experience
  • Effectively communicate at a multi-disciplinary level.
  • Self-Starter with a demonstrated capability and enthusiasm for learning in a fast-paced environment
  • Strong proficiency and understanding of Unity’s basic concepts and elements (GameObjects, prefabs, etc.)
  • Ability to master proprietary tools and pipelines
  • Demonstrated knowledge of best practices for basic camera composition and motion
  • Eye for artistic and aesthetic details

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