Studio: Starbreeze Entertainment
Job Opening: Senior Character Artist
Location: Stockholm, or remote in Europe
Type: Full-Time
Responsibilities:
- Modeling, texturing, and implementation of in-game models;
- Working with shaders and content setup;
- Being able to follow references, concepts, and art direction while also having the initiative to take the work further independently;
- Identifying functional and technical aspects of both realistic and stylised assets;
- Participate in design choices and communicate with peers, managers, and vendors;
- Work closely with the team and mentor junior talent, to ensure that quality is consistent and cohesive;
- Maintaining and evolving the 3D asset pipeline.
Qualifications & Skills:
- 5+ years of experience working as a Character artist within games;
- Experience working on at least 2+ released AAA games, and in a Senior level role for 1+;
- A great sense of anatomy, scale and proportions, materials, color, and light;
- Great experience and knowledge working with shaders, pipelines, and PBR;
- Knowledge and interest in both technical setups and mechanical functions;
- Proven knowledge of asset creation, in-game model, UV layout, and LODs;
- Great understanding of real-time graphics with proven experience in creating both realistic and stylised characters;
- Good understanding of customization systems, both in their technical setup and asset authoring;
- Fluent in English with good communication skills, both verbally and in writing;
- Strong artistic skill set, a good sense of scale and proportions, materials, color, and light;
- Previous experience mentoring artists through daily feedback and documentation;
- Familiar with project management software, e.g. Jira, Confluence and Shotgrid;
- Well-versed with Maya, Z-brush and Photoshop;
- Great knowledge in Substance designer and Painter;
- Experience of working with photogrammetry is a plus;
- Great with time estimations, assessments and prioritizing;
- Experience working with Unreal, Unity or similar game engine;
- Ability to work in a team, communicate well and being proactive;
- Structured and technical with experience in outsource management;
- Have an expert understanding of game production and have a proven ability to problem-solve, schedule and monitor tasks for yourself or a small team.