Nexus Studios hiring Technical Artist/ Animation Programmer

Nexus Studios hiring Technical Artist Animation Programmer

Studio: Nexus Studios

Job Opening: Technical Artist/ Animation Programmer (Real Time )

Location: Remote – Working UK timezone

Type: Freelance

Responsibilities:

  • Produce motion constraint code that can be translated to, or reused by, different applications so there is numeric interoperability of systems across applications.
  • Create geometry deformers and motion constraints to achieve specific artistic outcomes.
  • Make procedural motion code that synthesises specific types of motion.
  • Produce character animation controllers that can be executed cleanly from code.
  • Contribute to discussions of the technical delivery process, and internal tooling of the wider studio.

Qualifications & Skills:

  • Unity3D and/or Unreal and/or programming for 3D DCCs like Maya, Max, Houdini, C# and/or C++ and/or python
  • Animation programming (interpolation, motion constraints, deformation) comfortable with one or more of
  • Unity3D and/or Unreal and/or 3D DCCs like Maya, Max, Houdini
  • Graphics programming
  • Rigging
  • Traditional 3d DCC Applications (Maya/3dsMax/Houdini/Blender)
  • Programming embedded devices, (Arduino, Raspberry Pi)
  • Computer Vision
  • Machine Learning
  • With a passion for experimenting with the latest technology and a portfolio of exciting, visually complex and inspirational work.
  • Comfortable developing plugins for 3d DCCs and/or developing character animation code for games or simulation.

animation-and-vfx-jobs-apply-now-hr