Studio: Gunzilla Games
Job Opening: Senior Level Designer
Location: Frankfurt, Germany
Type: Full-Time
Responsibilities:
- Create and implements game levels that go in line with the design and creative intentions to achieve the best gaming experience
- Participate in gameplay conception for the level design, for both PvP and PvE maps
- Understand and apply the narrative ambition and desired gameplay
- Actively participate in design-specific discussions and design reviews
- Mentor junior level designers
- Use available tools to create the game space
- Fix design bugs detected by testers
- Work in collaboration with the level artist to ensure that a level is playable and that its graphic elements support each other
Qualifications & Skills:
- At least 5 years of experience in level design, with at least one shipped title
- Portfolio with examples of your previous work/projects
- Ability and desire to work in creative and collaborative teams
- Ability to create fun and exciting levels using a full complement of game mechanics
- Excellent sense of 3D game space and environmental story telling
- Ability to write clear and concise documentation in English
- Proficiency in basic Office software
- Good knowledge of Unreal level editing tools and scripting languages
- Ability to manage your own time and work within deadlines