Intern Animator required at Ubisoft

Intern Animator required at Ubisoft

Studio: Ubisoft

Job Opening: Intern Animator

Location: Chengdu, Sichuan, China

Type: Internship

Responsibilities:

  • Create key-frame animations and characters in line with the artistic direction of the project.
  • Design, create, and test character rigs.
  • Test animation tools and pipeline,
  • Interact and collaborate with internal animation teams, and provide support.
  • Propose ideas and be proactive communicate with the team in problem identification

Qualifications & Skills:

  • You should be a current university student and available to work for at least 6 months (5 working days a week, can request leave if necessary)
  • Solid animation basic skill.
  • Solid understanding of keyframe animation (2D and 3D).
  • Proficient with standard industry tools like 3ds Max or Maya.
  • Be able to be creative and proactive with the ability to adapt to different game styles (cartoon or realistic).
  • Commitment to projects/tasks
  • A good team player with cross-group communication skills.
  • Good learning ability, looking for improvements consistently.
  • A gamer with the passion and confidence of creating top-quality games.

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