Senior Engine Programmer required at Remedy Entertainment

Senior Engine Programmer required at Remedy Entertainment

Studio: Remedy Entertainment

Job Opening: Senior Engine Programmer

Location: Espoo, Finland OR Stockholm, Sweden

Type: Full-Time

Responsibilities:

  • In this role, you will be working with the core functionality of the Northlight engine such as ECS, asset streaming, resource management, scripting and core gameplay systems.
  • You will get to design and implement performance-critical core engine features and provide a good developer experience by equipping your systems with great debugging tools.
  • You will build performant and scalable systems for our new in-house technology that will be used for future Remedy games.
  • Examples of what you would be able to contribute to include systems to define and manage in-game content budgets, creating new content pipelines for efficient asset authoring and loading, new data and serialization formats, better APIs for creating data-oriented gameplay code, interfaces for save game systems, etc.
  • As a member of the Northlight Core Engine team, we also expect you to contribute to the overall performance and memory characteristics of the engine and its API design.

Qualifications & Skills:

  • Demonstrable experience in gameplay or game engine programming
  • Experience in working on various platforms
  • Strong background in C++
  • Experience with multithreaded programming
  • Strong mathematical skills
  • Excellent verbal and written communication skills in English
  • Prior experience of working with proprietary game engines
  • Ideally you also have experience in shipping AAA game titles and with Entity Component Systems (ECS)

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