CG Texturing Artist required at Blink Industries

CG Texturing Artist required at Blink Industries

Studio: Blink Industries

Job Opening: CG Texturing Artist

Location: London, United Kingdom

Type: Full-Time

Responsibilities:

  • The Texturing Artists will work closely with the CG Supervisor and Technical Director to texture CG environments and props, using the provided briefings and designs as a reference.
  • This role would be perfect for texturing artists with all experience levels interested in working in a highly creative and fast-paced series environment.

Qualifications & Skills:

  • A minimum of 1-2 years of relevant experience working on animated series
  • Ability to work in a fast-paced and highly creative series environment
  • Experience texturing CG environments and props for animated series
  • Willingness to learn and adapt to new workflows and techniques
  • High attention and care for detail
  • Expert knowledge of Autodesk Maya and Adobe Substance
  • Knowledge of 2D pipeline/techniques (a plus)

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