Character Artist required at Blizzard Entertainment

Character Artist required at Blizzard Entertainment

Studio: Blizzard Entertainment

Job Opening: Character Artist – Warcraft Arclight Rumble

Location: Irvine, California, US

Type: Full-Time

Responsibilities:

  • Work closely with Concept, other Character Artists and the Art Director to bring visually compelling characters to reality
  • Sculpt detailed high-poly models and create efficient low-poly meshes for a diverse lineup of characters, and creatures that live in Warcraft
  • Create high quality textures and author materials and shaders
  • Be ready to ensure that your characters support gameplay and performance and are animation friendly
  • Work closely with production and your lead to make sure assets are delivered on time and within spec

Qualifications & Skills:

  • At least 2 years of experience creating games on big or little teams
  • A portfolio of stylized pieces of Character Art that would fit in or enhance the Warcraft aesthetic
  • Some experience with 3D programs, problem solving and what obstacles an Animator will face when trying to bring your art to life
  • Having a passion for Blizzard games and our game universes

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