Studio: Glitch Productions
Job Opening: Senior Rigging Artist
Location: Sydney, Australia
Type: Full-Time
Responsibilities:
- Design and implement rigs for a variety of stylized cartoon characters based on requirements from the director and animation lead.
- Design and implement face rigs for a variety of stylized cartoon characters with exaggerated face expressions.
- Debug existing rigs and provide assistance/feedback on how to improve rigs.
- Export, Import, Setup and test rigs in gaming engines such as Unreal Engine.
- Provide clear communication and accurate time estimated for the completion of assignments.
- Provide and implement notes based on director/client feedback.
- Strong interpersonal, social, and communication skills, with a desire to work closely with other professionals in a team setting.
Qualifications & Skills:
- 4+ years of experience on rigging for animated shows or video games
- In-depth understanding of Maya (we use Maya 2022)
- Experience creating and designing rigs for cartoon characters
- Experience with alembic caches and setting them up in gaming engines such as Unreal Engine
- Consistently strong problem-solving skills, as well as the capability to work in a disciplined manner and to make timely, well-thought-out decisions.
Bonus Skills:
- Experience with 3D animation
- Experience with Unreal Engine
- Experience with Houdini