Studio: That’s No Moon Entertainment
Job Opening: Senior Narrative Gameplay Animator
Location: Los Angeles or Remote
Type: Full-Time
Responsibilities:
- Create and integrate AAA quality animations that reflect the game design goals and mechanics using Unreal Engine 5
- Use motion capture optimally and hand-key appropriately
- Work closely with Animation, Camera Layout, Engineering and Design
- Create custom animations and be the point person for scripted moments within the game
- Support the creation and maintenance of an Unreal pipeline for scripted events
- Collaborate and work alongside other animators to ensure that animations are cohesive with cinematics and gameplay
- Work at the highest level, technically and aesthetically
- Be proactive with troubleshooting any animation workflow, rigging and pipeline issues
- Communicate effectively with animators, engineers and design, to give and accept feedback
- Assist in establishing standard methodologies in animation
- Participate in motion capture shoots when needed
Qualifications & Skills:
- Proven Senior experience working with motion capture data and hand-key animation in the game industry
- Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer
- Ability to work in all aspects of animation including biped, quadruped and vehicles
- Demo reel showing an understanding of animation principles, while including gameplay
- Experienced with specific gameplay animation editing including blending, cycles and layering
- Knowledge of previsualization and cinematography principles
- Expert knowledge of Maya
- Experience with creating and integrating scripted animations in engine
- Passionate about games and the enthusiasm to make the best!
- Strong problem-solving and interpersonal skills