Studio: Magic Media
Job Opening: Recruitment Lead
Location: Remote
Type: Full-Time
Responsibilities:
- Run the end-to-end recruiting process for game development roles including Software Engineers, 3D Artists, Tech Art, Animation, Game Designers, and more
- Manage and mentor our team of Recruiters in support of studio hiring goals
- Partnering with our recruitment specialists to find, attract, assess, and hire for all open roles
- Collaborate with studio leadership team & hiring managers to understand their team’s talent needs, develop a tailored sourcing strategy, provide advice and implement the plans to assess and hire top talent
- Very strong recruiting skills, ability to directly source and build pipelines of candidates using all available systems and tools, for very specific and niche openings
- Be a proactive ambassador for diversity, equity, inclusion efforts in all things we do
- Serve up a high standard candidate experience from first outreach through a new hire’s first days
- Facilitate interview process, hiring decisions, and offer negotiations, when needed
- Build a bridge between our production team, leadership, and geographically distributed TA team, ensuring broad adoption of the staffing plan and strategy
- Help ensure recruiting data integrity by using our ATS to optimize and document the team’s work and progress
Qualifications & Skills:
- 5+ years of in-house as a full life-cycle, in-studio, corporate recruiter, or a combination of sourcing and full-cycle recruiting combined
- Flexibility and a willingness to work with rapidly shifting priorities, multiple hiring teams, and a requisition load of 10+ roles
- Strong communication and influencing skills across all levels of an organization
- Excellent organizational, communication, and follow-through skills
- Excellent internal client management skills, including active listening, influencing, coaching, and ability to drive cross-functional accountability
- Experience with full cycle ATS and hiring platforms/tools
- Strong interpersonal & communication skills, both written and verbal
- Ability to work effectively with leaders at all organizational levels
- Proven good judgment with the ability to make timely and sound decisions for both the business and candidates
- Innovative and enthusiastic teammate
- Well organized with the ability to learn and adapt quickly
- Great teammate who approaches challenges and change with positivity
DESIRABLE PLUSES:
- 2+ year or more, directly recruiting roles specific to games engineering, Digital 3D Art, Animation, or VFX for video games, film, or animation is preferred
- 2+ years of recruiting experience across multiple categories, including engineering, and creative functions